Thanks for recording your session! We needed a few more pairs of totally fresh eyes to catch some of these issues. We were iterating on the tutorial elements up to and even a bit past the jam deadline; it definitely could use another couple passes. I've added a little extra info to game page to hopefully clear up some of the most confusing bits.
Awesome Game! The root mechanic was great and worked well. The campers reactions were funny. This was easy to enjoy and understand. The whole game concept was funny and cleaver. We only had the game not want to start twice so the bugs were minimal. Our only request was if we scare the campers in to running out of the house that we could grab them if we were at the outside door.
Thanks for checking it out! Yep in our brainstorming sessions we had imagined haunting the doors would be a way to keep teens trapped in a room for a short period to maximize fear extraction before finishing them off, as well has having the exterior be hauntable as well to have a way to catch them before they escaped into the woods. They both ended up in the "nice to have" bucket though when it came time to scope for the time constraints.
← Return to roots
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A very unique and interesting idea. I liked the gameplay. I feel there are a few areas that need work but, this is awesome for a prototype.
Thanks for recording your session! We needed a few more pairs of totally fresh eyes to catch some of these issues. We were iterating on the tutorial elements up to and even a bit past the jam deadline; it definitely could use another couple passes. I've added a little extra info to game page to hopefully clear up some of the most confusing bits.
You're welcome and thanks for watching! Glad to offer another pair of eyes. :)
Thanks for checking it out! Yep in our brainstorming sessions we had imagined haunting the doors would be a way to keep teens trapped in a room for a short period to maximize fear extraction before finishing them off, as well has having the exterior be hauntable as well to have a way to catch them before they escaped into the woods. They both ended up in the "nice to have" bucket though when it came time to scope for the time constraints.
Great job everyone,
Love the music and how the scared pople mumble!
Thanks Daniel!