Summary

A game about that one dream we all have where you are a little mushroom guy in the forest throwing salt shakers at a giant slug. We all know this feeling.

The more your salt bounces, the more damage it does. You can click the game title in the Pause menu to access debug mode, which gives a little more information about how damage is being calculated as you fling your salt shakers around the screen.

Source code is available on github, with the exception of licensed assets which were compiled into binaries for the project.

Known Issues

  • No Game Over or Victory states - game will just run forever


Credits

Keyan Guthrie (he/him)
3D Modeling (slug model/rig)
https://sites.google.com/view/keyanloganjohansson

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Christopher Reeves (he/him)
Composer | Sound Designer
https://christopher-reeves.itch.io/

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Odin Amador (he/him)
Boss Concept Artist
www.odinamador.com

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Miranda Cooper (she/her)
Environment Design
https://www.instagram.com/average.dad/

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Devin Miller (he/him)
Scripting | Game Design | Sound Design
Animation/Rigging | Juice
https://leftout.itch.io/

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